Command : S3d_ChangeBlindHole

Blind holes are incompletely drilled holes.
Blind holes can be activated using the following methods :
With this command you can convert a regular hole to a blind hole and vice versa.
A blind hole can only be activated for the last hole of a bolt.
The depth of the blind hole is determined by the ending of the bolt. If preferred the hole can be drilled deeper than the bolt (A on the illustration).
The minimum and maximum depth of the hole can be adjusted (B on the illustration).
If the bolt length would cause the hole depth to be outside of the minimum and maximum, the hole depth will be adjusted automatically to adhere to the minimum and maximum.